12/16/2009 at 9:08 AM
Older Release Notes

Release Notes Disclaimer: While we make every effort to include all upcoming changes in our release notes, please be aware that occasionally some changes are unintentionally omitted.

General Information

Patch Notes 12.16.2009

Bug Fixes

  • Fixed an issue where Dispel had no combat log message
  • Fixed an issue where "Leverage - Lich" (previously "Call Master") was not playing it's animation
  • Changed Relocate Relic's functionality to match it's description (range 8)

ABILITY CHANGES

Call Beast
  • name changed to Leverage - Beast from Call Beast
  • description changed...
    NEW: When this unit is deployed, the next Beast you deploy in the same turn will cost 20% less nora. This effect does not stack.
    OLD: When this unit is deployed, Beasts you deploy in the same turn will cost 25% less nora. This effect does not stack. If no other Beasts are deployed this turn, this unit takes 20 damage at end of turn.
Call Master
  • name changed to Leverage - Lich from Call Master
  • nora cost changed to 10 from 7
  • description changed...
    NEW: When this unit is deployed, the next Lich you deploy in the same turn will cost 20% less nora. This effect does not stack.
    OLD: When this unit is deployed, Liches you deploy in the same turn will cost 10% less nora. This effect does not stack. If no other Liches are deployed this turn, this unit takes 20 damage at end of turn.
Call Yeti
  • name changed to Leverage - Yeti from Call Yeti
  • description changed...
    NEW: When this unit is deployed, the next Yeti you deploy in the same turn will cost 20% less nora. This effect does not stack.
    OLD: When this unit is deployed, Yetis you deploy in the same turn will cost 25% less nora. This effect does not stack. If no other Yetis are deployed this turn, this unit takes 20 damage at end of turn.

CHAMPION CHANGES

Dark Apprentice
  • Lost Indentured: Lich as a starting ability
  • Gained Devour Skeleton as a starting ability
  • Lost Devour Skeleton as an upgrade ability
  • nora cost changed to 59 from 61
Decayed Mercenary
  • race changed to Skeleton Undead from Undead Skeleton
Dwarven Windfury
  • Gained Stun as a starting ability
  • Lost Stun as an upgrade ability
Nora Beast
  • Gained Healing Deficiency as a starting ability
Priest of Valdac
  • Gained Easy Target as a starting ability
  • nora cost changed to 45 from 55
  • EQUIPMENT CHANGES

    Sacred Peaks Amulet
    • description changed...
      NEW: This equipment has different effects for the races it is equipped on. Equipped Moga gain Evasive 2. Equipped Cyclops gains Aid Cyclops. (Cyclops you control gain +1 to defense permanently whenever this unit does damage to another champion.) Equipped Voil gain Battlemaster 2.
      OLD: This equipment has different effects for the races it is equipped on. Equipped Moga gain Evasive 2. Equipped Cyclops gains Blood-Bond 2. (When an allied Cyclops is destroyed, this Cyclops gains 4 AP.) Equipped Voil gain Battlemaster 2.
    Sacred Tundra Amulet
    • description changed...
      NEW: Jakei gain Accrue: This champion gains 2 AP at the end of your turn if it did not attack. Lonx gain Readiness: Bonus to DEF that is equal to triple the champions current AP. Yeti gain Bestial Fury: When activated, Yeti becomes impervious to melee damage until end of next turn.
      OLD: Jakei gain Provoke: When this unit is attacked or damaged, it gains 2 AP. Lonx gain Readiness: Bonus to DEF that is equal to triple the champions current AP. Yeti gain Bestial Fury: When activated, Yeti becomes impervious to melee damage until end of next turn.